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World Creator Community Forums

The community forums are the central place for everything related to World Creator. Whether you are looking for support, sharing tutorials, discussing workflows, or exchanging ideas with other artists and developers — this is the right place for you.

Recent Activity

BroBpony reacted with Like to Stefan’s post in the thread Version 2026.3 Released.

April 3, 2026 at 10:12 PM

Stefan replied to the thread Path with correct UV mapping.

No but in a later version this year.
March 22, 2026 at 8:53 PM

Woti replied to the thread Path with correct UV mapping.

Will this feature be included in the upcoming version 2026.4?
March 21, 2026 at 2:15 PM

bPatrik replied to the thread Path with correct UV mapping.

Damn. I love this team.
March 20, 2026 at 10:28 PM

Stefan replied to the thread Path with correct UV mapping.

That’s a great idea, though the current feature wasn't originally designed for this specific use-case. I completely see what you’re aiming for, and I’m happy to share that we’re already working on it! We plan to extend the Path Shape with a real Path Mesh and proper UV mapping to support your textures. This update will also be available for Shape Layers and should be ready in about a month or so. Hope that helps :)
March 20, 2026 at 9:14 PM

bPatrik replied to the thread Path width, Height blending.

Thank you! Both crash and road problem solved... well if we could also go a little below 0.01 width that would make it even more perfect ;) But I'm already fine.
March 19, 2026 at 8:36 PM

bPatrik replied to the thread Path with correct UV mapping.

I'm also interested in this. May be its a feature to be implemented. Well I make my roads in UE5 as I also need geometry for them, but for a ski track or dirt roads it would be nice to have in WC.
March 19, 2026 at 8:34 PM

Woti replied to the thread Path with correct UV mapping.

No solution or forgotten?
March 18, 2026 at 8:02 PM

blender-mouse wrote a comment on blender-mouse’s wall.

By way of introductions, I'm Marco from Vancouver, Canada. Old man with big dreams, or at least a good direction in life and a plan to get there. Environments and photorealistic terrains are my thing. I used to work on film sets, now (soon, hopefully) I will be returning to work on films in a studio. I also write screenplays to get my ideas out on paper for shorts and animation, then go to work creating the vision in print. Weird workflow, I know, but what can you expect from a person that…
March 16, 2026 at 6:02 PM

Woti posted the thread Path with correct UV mapping.

Hello, How can you assign a texture to a path so that the texture follows the path – in other words, proper UV mapping? In the example image, I’ve used an asphalt texture so that the problem is easier to see.
March 15, 2026 at 8:50 PM

Unread Threads

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    1. Path with correct UV mapping 6

      • Woti
      • March 15, 2026 at 8:50 PM
      • Questions
      • Woti
      • March 22, 2026 at 8:53 PM
    2. Replies
      6
      Views
      253
      6
    3. Stefan

      March 22, 2026 at 8:53 PM
    1. Path width, Height blending 6

      • bPatrik
      • March 1, 2026 at 10:58 AM
      • Questions
      • bPatrik
      • March 19, 2026 at 8:36 PM
    2. Replies
      6
      Views
      658
      6
    3. bPatrik

      March 19, 2026 at 8:36 PM
    1. Jan 2

      • Like 2
      • Jan
      • March 11, 2026 at 7:13 PM
      • Introduce Youself
      • Jan
      • March 15, 2026 at 7:40 PM
    2. Replies
      2
      Views
      120
      2
    3. Woti

      March 15, 2026 at 7:40 PM
    1. Version 2026.3 Released

      • Like 1
      • Stefan
      • March 12, 2026 at 1:01 PM
      • News & Announcements
      • Stefan
      • March 12, 2026 at 1:01 PM
    2. Replies
      0
      Views
      121
    1. Updated Unreal Bridge

      • Stefan
      • March 11, 2026 at 5:47 PM
      • News & Announcements
      • Stefan
      • March 11, 2026 at 5:47 PM
    2. Replies
      0
      Views
      71

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Latest Posts

  1. Path with correct UV mapping

    Stefan
    March 22, 2026 at 8:53 PM
  2. Path width, Height blending

    bPatrik
    March 19, 2026 at 8:36 PM
  3. Jan

    Woti
    March 15, 2026 at 7:40 PM
  4. Version 2026.3 Released

    Stefan
    March 12, 2026 at 1:01 PM
  5. Updated Unreal Bridge

    Stefan
    March 11, 2026 at 5:47 PM
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