Damn. I love this team.
Posts by bPatrik
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Thank you! Both crash and road problem solved... well if we could also go a little below 0.01 width that would make it even more perfect ;) But I'm already fine.
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I'm also interested in this. May be its a feature to be implemented. Well I make my roads in UE5 as I also need geometry for them, but for a ski track or dirt roads it would be nice to have in WC.
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Thank you for your answer. Well, I wanted to try what you have said but couldn't as now I'm having a crash on opening my terrain :/ . It was Ok when I saved and closed it last time. I've quit normally.
I've tried edit the .wcr and set some "Enabled" to False that I think worked on the last time, but it didn't help.
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Wow... Kicsi a világ... kivéve a World Creator-ban :D
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Hi,
I'm Patrik. I've started experimenting with World Creator around last november. Before finding WC I was amazed on the graph based workflows, but now I see for this application the WC approach is much better and faster. I'm working on a hobby game project in Unreal Engine 5 in my free time. I started that project almost 2 years ago. I started learning UE and Blender with this project (had some random level editing experinces and CryEngine 3 modding experience, all just for fun). Well the finish of the project is still far away but the progress is clearly visible imo. I'm now trying to find a shorter way on achieving something I could release in early access, instead of making the full thing...so, some enjoyable but easier to complete game modes before making a story mode. I don't want to make the mistake of never releasing it in any form.
In full-time I work as a mechanical design engineer, but I feel like game dev. is a lot closer to me. Will see how it turns out later. I'm living with my wife in the capital, now looking for some place little quieter 😅
When I was younger I loved Battlefield 2. I met some friends there (well, nowadays I only talk with one). Besides that I always liked GTA, strategy games, city building games and recently the ArmA series, Space engineers. 💥 Besides games I also love travelling, hiking, bikeing, and especially wall-climbing (the indoor version mostly).
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Thank you!
The path is/will be an elevated railway track
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Hi!
Off topic note: It seems like I was unable to create a topic in "Welcome/FAQ" which seemed like the best place for a question like this. Please move this topic if necessary.
On topic:
I'm trying to recreate a real world village and the surroundings on a 4k terrain and I just don't know if I'm doing something wrong or I really can't:
- get a narrower path than 0,01
- make the terrain follow the path if its width is 0,01 -->it seems like it starts to follow it around width=0,05 which is way wider than what I need (its an elevated railway path)
I can do it in UE if its a WC limitation or something, but I tought it would be better to do all terrain and material works in WC and not mix it in the two if possible.
Thanks!
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Ahoy! I'm also happy that we got a forum now. I was thinking for some time about this. I like discord, but not for this kind of discussions.